Hello Freaky Readers! My name is Javier Ron. I am the graphics and interface programmer here at Freaky Creations. I will tell you a tale; but not just some tale, it's a progamming tale, it's a tale about a game programming team that did not use something called "Object Pools", and it goes like this: Their game was running very slowly and they died. The end.
Hi, my name is Gustavo Totoy, I am a gameplay programmer and I was going to tell you what kind of methodologies guide the programming of To Leave. Basically some ideas related to OOP,
We are very pleased because of the acceptance we had in Centro de Convenciones, hundreds of boys and girls from high schools in the city tested our game and were impressed by the art, sound environment and gameplay including the fact that a multidisciplinary team like ours is developing something so great in the country.